raw pointers -> shared/weak/unique pointers

May 9, 2013 at 4:53 PM
Edited May 9, 2013 at 8:36 PM
I just have got a little idea that could become a major breaking change.

When I saw at form/widget constructors, I realized that first parameter initializes
internal pointer.If it's true,why don't you use shared/weak/unique pointers instead?

And since widgets have not value semanic and its' lifetime often shouldn't depend of current scope,
why don't we allocate it on heap?
May 10, 2013 at 10:42 AM
In fact, it is a handle, we cannot access its members of the object that handle refers to. On the other hand, we should not take care about its lifetime, the handle is just to provide a way to access the widget. So I chose trivial raw pointers to implement it.

The widgets can be allocated on the heap. e.g.
form fm;
std::vector<std::shared_ptr<button> > buttons;
buttons.emplace_back(new button(fm));
Sometimes, a form should be allocated on heap, but we don't make sure when the pointer should be deleted. E.g

A deprecated method looks like this. When the form is closed, delete the object.
void foo()
    form * p = new form;
        delete p;
It is dangerous. A right way is
void foo()
    form & fm = form_loader<form>()(/*specify the parameters for constructor of form here*/);
    //do something for fm here
May 10, 2013 at 11:09 AM
Thank you for explanation,understood.
I just didn't notice that first parameter is nana::gui::window,not nana::gui::widget.
Then all is clear for me.